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Played Today: 1,669
Overall Played: 981,425
Total Members: 1405
Users Online: 15 (0 members, 15 guests)
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SpotFlashGames.com > Fighting > Xiao Xiao 9
File Info:
Title: Xiao Xiao 9
Description: Xiao Xiao fighting game!
Played: 10,111
Added: 8 November 2008
Description: Xiao Xiao fighting game!
Played: 10,111
Added: 8 November 2008
Comments:
sagar5386 (4 July 2009):
Add this file to your website:
Related Files:
Mobs Down
Controls(can be changed):
- Move: Left Arrow, Right Arrow, Up Arrow, Down Arrow
- Jump: Spacebar
- Kick: X
- Punch: C
- Pick: V Storyline By 2 Black Books Production
Controls(can be changed):
- Move: Left Arrow, Right Arrow, Up Arrow, Down Arrow
- Jump: Spacebar
- Kick: X
- Punch: C
- Pick: V Storyline By 2 Black Books Production
HK Mobs
None.
None.
End of Nightmares
Fight the darkness in your dreams! End of Nightmares is a scrolling beat 'em up using an enhanced version of gavD's Take to the Streets engine. gavD (code) says:
After Take to the Streets was launched in February, I received several collaboration requests. I was initially reluctant to make a sequel, but when I saw what Markus was capable of I decided to go ahead. The engine is massively enhanced - it features sprite layering, jumping and customisable controls. Thanks to embeeforme for his patience with my insistence upon iterative development practises! embeeforme (graphics) says:
"gavD and I worked countless days and hours on this game. We went through goodness knows how many demos and finally came up with this. Thanx gavD!"
Fight the darkness in your dreams! End of Nightmares is a scrolling beat 'em up using an enhanced version of gavD's Take to the Streets engine. gavD (code) says:
After Take to the Streets was launched in February, I received several collaboration requests. I was initially reluctant to make a sequel, but when I saw what Markus was capable of I decided to go ahead. The engine is massively enhanced - it features sprite layering, jumping and customisable controls. Thanks to embeeforme for his patience with my insistence upon iterative development practises! embeeforme (graphics) says:
"gavD and I worked countless days and hours on this game. We went through goodness knows how many demos and finally came up with this. Thanx gavD!"
Streets of Rolf
Are you man enough to handle the streets of Rolf? ARROW KEYS - MOVE
A - PUNCH (hold for double)
SPACE - KICK This wasnt the final version, I made this aaaages ago but never submitted it, and now ive lost the final one, and i dont plan on ever touching this up. Ignore most of the menu. Theres no preloader so be patient (only about 800k). i dont plan on ever touching it again so dont critisise too much.
Are you man enough to handle the streets of Rolf? ARROW KEYS - MOVE
A - PUNCH (hold for double)
SPACE - KICK This wasnt the final version, I made this aaaages ago but never submitted it, and now ive lost the final one, and i dont plan on ever touching this up. Ignore most of the menu. Theres no preloader so be patient (only about 800k). i dont plan on ever touching it again so dont critisise too much.
Amoeba Amoeba
The most realistic simulation of Amoebean combat ever devised! Can you feel the love? Over 18 months in the making, this one on one fighting game featuring unique, distinctive artwork from UK animator Jonathan Reynolds and music from Mr Jones and Unlucky Dave. Code and voices by gavD. Warning: this game contains a pretty twisted sense of humour and is not for childrens or sensitive types! Thanks to everyone who helped on this project! I've been very busy this year with humanbeatbox.com, work and life in general, but I have more games in the pipeline!
The most realistic simulation of Amoebean combat ever devised! Can you feel the love? Over 18 months in the making, this one on one fighting game featuring unique, distinctive artwork from UK animator Jonathan Reynolds and music from Mr Jones and Unlucky Dave. Code and voices by gavD. Warning: this game contains a pretty twisted sense of humour and is not for childrens or sensitive types! Thanks to everyone who helped on this project! I've been very busy this year with humanbeatbox.com, work and life in general, but I have more games in the pipeline!





