Members
Username:

Password:

 Remember me
Register
Statistics
Total Files: 2,466
Played Today: 1,121
Overall Played: 1,194,488
Total Members: 1692
Users Online: 27 (0 members, 27 guests)
Most Popular
1. Straight Master (38,672 times)
2. Onslaught! (27,931 times)
3. WWEi Raw Edition (27,195 times)
4. Turbo Heavy Metal Spirit (25,626 times)
5. Super Mario World Slots (21,546 times)
6. Zorro Tank (20,348 times)
7. Territory WAR Online (19,815 times)
8. Bloons Tower Defense 3 (15,681 times)
9. Smileys War (12,626 times)
10. Year of the Snake (12,244 times)
Newest
1. Defend Level 60 V2 (5,455 times)
2. Master of Security (4,639 times)
3. -stalingrad2- (3,734 times)
4. Bloons Tower Defense 3 (15,681 times)
5. Portal Defense (3,519 times)
6. Ämblik (4,534 times)
7. [Alpha_Sector] (5,371 times)
8. Zombie Survival: SM (6,933 times)
9. zombie horde ii (4,178 times)
10. Zombie Defence XT (5,687 times)
Top Players
1. phatpat56 (11,593 plays)
2. autodia (2,693 plays)
3. kuleshs (2,677 plays)
4. RaiderDawg (1,075 plays)
5. boberto94 (292 plays)
6. aja (182 plays)
7. Insanity (110 plays)
8. edry999 (99 plays)
9. admin (97 plays)
10. papa (94 plays)
Search

RSS Feed
File Info:
Title: Slam
Description: MAJOR EDIT: I attempted to fix a lot of the issues that you guys presented, and as some of you who came back to this game may have noticed, there's a bit more visual polish to the game. And how could you miss it? Seeing as, ya know, THE GAME MOVES AT THE SPEED OF CONTINENTAL DRIFT. Ah, that's what I get for having a "music off" option. The music was what was keeping the frames moving at the "stream" sync, so when the screen gets busy, it would have to render every frame instead of the original which would skip those frames. Issue as of now: resolved. Speaking of music, I also decided to make a move to include royalty-free music to it. Thank you FlashKit.com. But now there are two tracks, one for regular gameplay, and one for practice mode. END EDIT This is a Flash game that I made for an Advanced Game Prototyping class. This was the first time that I used a wide combination of variables that establish a sense of physics and actual gravity in a game. Not too complicated, but to a Flash newbie like myself, it's quite an endevor. All animation, images, and programming Copyright David Delanty, 2006. Sound courtesy SoundDogs.com. Music - "Symbolic", by TaQ. Input appreciated. Hope you guys like it. Thank you.
Played: 107
Added: 8 November 2008
Comments:
Please login or register to leave a comment.
Add this file to your website:
Related Files:
Nameless THE GAME
Nameless THE GAME
EDIT:
DO NOT USE SPARKLE GOD DAMN IT!
I can't fix it due to my programmers house arrest. :C After hard and frustrating work, we bring you Nameless THE GAME!
Made for the contest at MAXGAMES.COM
Animated and written by Yotam Perel
Programmed by James Horn Jr. James is not going to be able to answer any comments or notes since he has a two month's of house arrest for a reason I don't know of. Thanks -
TomaMoto for voice acting
Meeyhun for doing Level three four and five backgrounds
Phil K and Ignatuszuk for play testing - - - - - - - - - - - - - - -
A - PUNCH
S - KICK
D - THROW CANDY
DOWN - SHILED
ARROWS - MOVING
- - - - - - - - - - - - - - - Enjoy.
Alien Showdown
Alien Showdown
Shoot the alien with all the weapon arsena that you got
Second Line the Game
Second Line the Game
Explore a house as a fly
Holy Cow
Holy Cow
Before you can enter the holy gates of heaven, you must perform a number of good deeds by helping the depressed
Demonic Defense 3
Demonic Defense 3
Defense the castle against modern weapons using spell
Flash Games, play arcade flash games, action flash games, sports flash games, puzzle games, flash games